Gen Con Indy 2011, the world’s greatest gaming convention was held this week in Indianapolis. If you’re a fan of rpg games you really owe it to yourself to go at least once in your life. It’s like Christmas on steroids. There are hundreds of the industry’s best game designers and manufacturers showcasing their latest wares and demoing new products. There are art exhibits, writing exhibits, and of course games. Lots and lots of role playing and board games hosted and run by fellow gamers from around the world. Gen Con truly is the four best days in gaming.
My favorite memory of Gen Con goes way back to 1987 when I had just graduated from high school. Gen Con was held in Milwaukee at that time, and would be until the convention became a victim of its own overwhelming success and simply grew too large to be hosted in Wisconsin anymore. My best friend Mike and I chugged north along I-94 in my beat-up Ford Pinto (hey, at least it was paid for!) and we arrived early for the festivities.
In 1987 I didn’t actually play in any of the hosted games. I did however contribute an original Dungeons and Dragons adventure co-written with Mike and hosted by a mutual friend titled “The Tesseract and the Abyss” — a far out adventure whose main focus was to challenge a player’s sense of reality while being trapped inside a vast, four-dimensional hypercube (oh, to be young and creative again!). Instead of playing at Gen Con, I spent a lot of time exploring and shopping. In those days I collected Ral Partha lead miniatures and I spent a lot of time at the company’s huge display looking for new figures. I was like Sinbad stumbling upon a huge treasure — online shopping didn’t exist back then and my local hobby store only carried a fraction of the minis on display at Gen Con. So it was with pleasure that I blew two week’s pay and filled a shopping bag with blister packs of elves and dwarves and still had enough dough left over to score a prerelease of West End Games’ Star Wars: The Roleplaying Game.
My friend Mike was more careful with his money. Instead of shopping at the vendor exhibits he saved his cash for the live auctions held on the second floor of the convention center. Even then he only bought one thing, but man it was cool! I can’t remember what he paid, but Mike won at auction a 1974 first edition of the Dungeons and Dragons game in unbelievable condition. The game’s first printing was simply an unassuming white box holding three softcover booklets. The game looked completely alien compared to the hardcover TSR books I was used to.
By the time the auctions were over it was getting late. Before leaving Gen Con though we decided to take one more run through the exhibits. As it turns out our decision to hang around a little longer was brilliant, because Mike and I had the pleasure of meeting the one and only Gary Gygax at one of the publisher booths. By this time Gary had achieved worldwide fame with Dungeons and Dragons and had left TSR to promote his new company, New Infinities Productions. We chatted for a good 20 minutes about the history of role playing games, D&D, and his new creation Cyborg Commando. During our conversation I was truly impressed at how genuinely nice Gary Gygax was. Here was the co-creator of the greatest and most commercially successful rpg franchise in history taking the time to talk with two gawky (and admittedly starstruck) teenage boys. Gary was as intelligent as he was soft spoken and in my mind he was the Gandalf of the role playing universe. Before we left he signed my convention program and Mike’s first edition D&D booklets. More importantly though, looking back these twenty-four years, Gary gave me my best memory of Gen Con that quite honestly will never be topped.
Did you attend this year’s Gen Con or do you have any favorite Gen Con memories? Post a comment in the reply section below and share your thoughts with your fellow gamers.